
Here
Here


At some point before the Collapse, the Citlali system was colonized by an upstart faction known as the Vanidad y Afliction Operation. The pre-Collapse VAO created Debajo Del Sol, a large station orbiting the frozen world of Krystos, as a base from which they could mine the valuable resources on the planet using highly advanced, proprietary technology. Unfortunately, the Operation’s lack of self-sufficiency led to its downfall after the collapse as food ran out on the station and the population retreated to the mining outpost on Krystos.
During the Second AI War, a disgruntled Hegemony officer named Alejandro Valdovinos discovered the dormant space station around Krystos. The pre-Collapse VAO’s decivilized survivors were discovered on the planet below, eking out a harsh living on the frozen world alongside the massive, churning machinery placed there before the Gate shutdown. Sensing a chance for personal advancement, he reactivated the station and forced the natives of Krystos to restart the station’s dormant nanoforge. He then directed the scientists and engineers of his fleet to begin tech-mining Krystos and Debajo Del Sol to retrieve all of the former Operation’s blueprints and scientific advancements. Proclaiming the start of the new Vanidad y Afliction Operation, Valdovinos began to mass-manufacture the tech-mined VAO designs, rapidly increasing his power base. Despite his new faction’s reliance on imports of fuel and other provisions, the power of its rediscovered warships has forced the Hegemony to grant the VAO a measure of independence. So long as Valdovinos does not act against the interests of his former employer, VAO has the privilege to do as it wishes with Citlali’s natural and human resources.
Time has passed since the early days of the new Vanidad y Afliction Operation, however. While the elite, living in the restored Debajo Del Sol station, are content with their affiliation to the Hegemony, the natives, still mostly living underground in the life support domes of Krystos, have begun to desire independence from their foreign overlords. The dream of establishing themselves on a more pleasant planet and the desire to reclaim their technological birthright within the data vaults of Debajo Del Sol have led several native groups to defy the new VAO and its Hegemony backers.
This includes:
-An entire line of unique ships.
-6 weapons and 2 fighters with unique scripts
-A new star system
-Orange chainsaws!
Congratulations on the release!
Will it work with Nexerelin, even if it’s not integrated?
Interested to see where you go with this. I think we’re at the point where it’s more viable to do small, idiosyncratic factions with a small curated selection of combat-layer content, and lots and lots of campaign missions and story content. So I’d love to see this develop in that direction.

Properly made variant for all of those.
Remade cazador and ionizador
nerexelin basic integration (no corvus mode)
commisioned crew support
Improvement to the starting starsystem
Custom industry for planet Krystos
I was watching how you made progress on discord, didn’t know you released a playable mod with them.
Great job on those sprites, really well done!
Also the ships feel kinda weak, do they have some good special powers or hull mods?
If the heavy hitter is 4 capitals with bad rear coverage, how is it any better from an onslaught

Is this just a ship pack atm, still not as playable faction right?
Also the ships feel kinda weak, do they have some good special powers or hull mods?
If the heavy hitter is 4 capitals with bad rear coverage, how is it any better from an onslaught. Not saying it has to, but other High Tech capitals have better coverage and more firepower , compared to vanidad.
Ship pretty, me want. Me no care for stats. Look nice
*Caveman noises
Is this just a ship pack atm, still not as playable faction right?
Also the ships feel kinda weak, do they have some good special powers or hull mods?
If the heavy hitter is 4 capitals with bad rear coverage, how is it any better from an onslaught. Not saying it has to, but other High Tech capitals have better coverage and more firepower , compared to vanidad.
It is a playable faction (it has both basic nerexelin and commisioned crew integration), it is however a very barebone one, its here rather than in the actual mod forum because I plan to add more stuff to it.
I welcome all feedback on stats from people that have played the mod. We are still in this early phase where systems and stats needs to be adjusted. As for the stats right now, well the capital has some great front firepower + 2 fighter bays and vastly better flux stats than an onslaught. Its ship system right now is temporal shell, which might make him a bit too strong. I’m planning on making a custom system for it.
Is this just a ship pack atm, still not as playable faction right?
Also the ships feel kinda weak, do they have some good special powers or hull mods?
If the heavy hitter is 4 capitals with bad rear coverage, how is it any better from an onslaught. Not saying it has to, but other High Tech capitals have better coverage and more firepower , compared to vanidad.
…it has Temporal Shell. On a capital ship.
In my very brief testing it does seem to run pretty hot, but you can probably get up to some serious business with this thing.


slight buff to the pazjoya