v0.22
Ind.Evo Whitelists Added
– New Ship:
— Lout
– New Bounty:
— Conslaught
Other Changes:
– Concierge / Concierge (P):
— DP lowered from 3 to 2
– Pilaster
— DP lowered from 5 to 4
– Onquest
— Minor sprite update.
v0.21
New Ship
– Foreman
Spawn rates altered for some ships that were spawning at unintended rates
v0.20.1
– Fixed Wrath Crash
v0.20
– Fixed Phaeton Mk.= Shipsystem Crash
– Fixed Onquest D-TPC Crash
— “New” Content
– Undertaking
– Undertaking (LP)
– Scric
– Vexilla
– Mini Mining Blaster
v0.19
– Significant Amount of content moved over to
Amazigh’s Ship Foundry
– Cephalofoil
— Sprite Updated
— Shipsystem changed to Accelerated Ammo Feeder
— DP from 11 to 10
v0.18
New Ships
– Grandum
– Gaderoga
– Genbura
– Gathima
– Gatorbacker
– Galsteel
New Weapons
– Nieuport Linear Rifle
– Salmson Cluster Grenade Launcher
– Lilin Missile Coil
– Klabu Battle Cannon
– Kabid Volley Gun
– Kombeo Cluster Flak
– Twin Kombeo Cluster Flak
– Naxdin Anomaly Torpedo
— These new ships and weapons can be found primarily through exploration, but scavenger fleets may also rarely use the weapons.
New Mission
– In Search Of The Ark
One MagicBounty added
– Gutkeled
Updated Content
– Bathory overhaul (near ground-up rework, pretty much a new ship that happens to have the same name)
– Rednus tweaked, new sprite and front smalls are now synergy mounts.
– Deahremmah renamed to Cephalofoil
— Shipsystem changed from fast missile racks to Cycle Missile Feeds (same system as the Peryton)
– Quagmire Suppressor (Khanda/Concierge) tweaked
— On detonation now releases a spread of light shards that deal minor Frag/EMP damage.
– Aruval wing buffed, from 3 to 4 craft per wing and slightly improved maneuverability
– Bearing Microrocket Rack ammo regeneration increased from 0.5/sec to 0.6/sec
Other Changes
– Dram Mk.= DP increased from 4 to 5
– Ekirhs renamed to Scric
v0.17.1
– Fixed Lily price, accidentally had an extra 0
– Lily rear mounts were accidentally mediums, fixed to be smalls as intended
– Fixed MagicBounty error.
v0.17
New Ships
– Lily (Cruiser)
– Exegetes (Frigate)
– Phantasmagoria (Frigate)
New Mission
– The Killing Trance
— Beat this challenging mission to unlock the Phantasmagoria for use in campaign
One MagicBounty added
– Mancatcher
Other changes
– Wasteland Spread pattern altered
– Wasteland damage increased from 1200 to 1500 (per missile damage increased from 100 to 125)
v0.16
New Ship
– Saga (Cruiser)
Two MagicBounties added
– Phaeton Mk.=
– Lanner (P)
Other changes
– Bipartisan stats adjusted in light of the the new Pilum statline.
– Daehremmah DP increased from 10 to 11.
– Gryphon (B) how has Ballistic Rangefinder built-in.
– Undertaking stats adjusted to be in line with updated Venture statline.
– Buffalo Mk.= Sprite updated.
– Gyro sprite tweaked.
– Aeith:
— DP reduced from 10 to 8
— Armour increased from 150 to 200
— Flux Dissipation increased from 300 to 320
— Shield upkeep from 0.4 to 0.3
— Acceleration increased from 200 to 280
— Deceleration increased from 180 to 220
— Boosted Phase Skimmer flux generation reduced from 0.15 to 0.1
— Variants Altered
— Spawnrate Increased
v0.15
New Ship
– Lanner (Cruiser)
New- [DETAILS REDACTED BY HEGEMONY COMSEC]
— Gleam DP increased by 1
— Chronostutter flux usage increased from 0.125 to 0.25
— Heckler Renamed to Chivy
— Fixed issue with Dram Mk.= Shipsystem AI, will now use more it more aggressively
v0.14
— Now Requires MagicLib
New Ship
– Concierge (P)
New Wing
– Heckler Support Fighter
— Erutnev reworked into Undertaking
— Erutnev (LP) reworked into Undertaking (LP)
— Built-in Wrath of Ludd now features a scripted on-hit effect
— Onquest D-TPC now uses a script rather than fixed barrel-based spread
— Significant flux usage reduction to the Concierges built-in Quagmire Suppressor.
— Assorted minor tweaks that i can’t remember the specifics of.
Ships Removed
– Elum
– Rehsal
– Rehsal (P)
Deemed to just be content bloat and not really adding anything of worth.
v0.13
— Now Requires LazyLib
New Ships
– Sojurn (Cruiser)
– Shkiper (Frigate)
– Dominatrix (Cruiser)
– Dram Mk.= (Frigate)
– Hooligan (Frigate)
— Lamia/Lerna chargeup time changed from 0.5/1 to 0.2/0.6
— Flint Coilgun range increased to 650
— Adjusted launch angle on various launch bays to match the visual appearance of the bays.
v0.12
–New- [DETAILS REDACTED BY HEGEMONY COMSEC]
–New Weapon
Axle Microtorpedo Launcher
–New Wings
Kirpan Torpedo Bomber
Urumi Heavy Fighter
Piranha (P) Missile Bomber
— Bearing: Ammo reduced to 6, refire rate reduced from 3.5 seconds to 1.5 seconds. (doubled burst DPS but the burst lasts for much less time, in exchange for a loss to sustained suppression ability.)
— Lamia/Lerna: Given CONSERVE_1 hint, so AI will hopefully at least save one rather than instantly use them all up at the very start of a battle.
— Pilaster/Portico/Pteroma: given Flux Shunt hullmod.
— Gemogee: OP increased, some turret arcs made more generous, added an extra small energy turret to the front.
— Plasma Burster: Flux Efficiency improved from 1.1 to 0.9.
v0.11
New Ships
– Gaoler (Destroyer)
– Onquest (Capital)
– Bathory (Destroyer)
– Tamerlane (Frigate)
New Wing
– Aruval Support Drone
New Weapon
– Bearing Microrocket Rack
— Mission has been split into 3, one for each tech tier
— Notably boosted spawnrates for Pirate skinned Rehsal, as it was barely spawning at all.
— Noirutnec reworked, now has a missile focused armament, and is called the Vexilla.
v0.10
–New Ships
Pilaster
Portico
Pteroma
–New Weapon
Bipartisan LRM
— Peryton flux dissipation lowered from 180 to 150
— A couple of variants now use the Bipartisan in place of Pilums
— Increased Falconet Spawnrates (I think)
— Swapped small energy and ballistic turret locations on Falconet R
— Added Overdriven and Support variants to the Concierge
— Buffed Rumbler main gun
0.9
— New Ships:
Nemo (Frigate)
Ekirhs (Destroyer)
Peryton (Cruiser)
Concierge (Frigate)
— Some adjustments to ship spawn frequency – slight reduction to some lesser vessels spawn frequencies, boost to Erutnev(LP) spawn frequency
0.8.1
— Capitalization hotfix for linux users
0.8
— New Ships:
– Auditor (Frigate)
– Deahremmah (Destroyer)
— New Fighters:
– Rumbler Heavy Interceptor
– Khanda Support Fighter
— New Weapons:
– Gyro Micromissile Launcher
– Wasteland Smartbomb Complex
— Aieth stats tweaked, should now fill the role of a “glass cannon” frigate, by having high damage capability but poor hull and armour.
— Weapons now actually have costs assigned to them (oops)
0.7.1
– “Compatibility Patch” for RC11
– Aieth rarity slightly increased
Version 0.7
– Updated to 0.95a
— New Ships:
– Gryphon (B)
– Erutnev (LP)
– Ox Mk.II
– Valkrie Mk.II
— Noirepyh reworked in light of the new Hyperion, now called the Aieth, has a custom phase skimmer system
— Susrat now has a more appropriate FP cost
— Flint OP increased to 6
— Assorted minor loadout changes
— Gorgon/Hydra renamed to Lamia/Lerna
Version 0.6
— New Ships:
– Inimeg
– Gemogee
— New Weapons:
– Bramble Smartbomb Rack
– Thicket Smartbomb Launcher
– Gorgon DEM
– Hydra MDEM
— Buffalo MK.= moved to Pirate BP Package
— Buffalo MK.= variants altered to use more pirate aligned weaponry
— Flint Coilgun damage per shot lowered, DPS remains the same
Version 0.5.1
– Corrected name of Arpo Pod in Pirate Faction file
– Tweaked weapon usage rates
Version 0.5
– Erutnev
– Rehsal (P)
– Arpo MRM
– Arpo MRM Pod
– Flint Coilgun
– Plasma Burster
– Creeper Cluster Torpedo
– Typhoon Creeper Launcher
– Mini Mining Blaster
– Assorted minor tweaks
Version 0.4
-Noirutnec
-Surebrec
-Surebrec MK.II
Version 0.3
-Trimmed variant count in simulator to just one of each hull
-Added a mission that lets you test all of the ships against an approximately equal vanilla force.
-Elum
-Susrat
-Susrat-S
-Falconet L
-Falconet R
Version 0.2
– Slightly reduced ship spawn rates in fleets.
– Buffalo MK=
– Rednus
Version 0.1
– Initial release
– Rehsal
– Noirepyh