0.94NEW CONTENT: - New star system ambience musics courtesy of Mesotronik. BALANCING: - Attitude Jets system: . Duration reduced to 3s from 4, added a 2s charge-down, . Speed boost increased to 100 from 50, but only applies during the fully active time, . turn rate boost applies during the entire charge-up + active + charge-down duration. - Ships: . Many sideways energy turrets are now synergy, . Many spinal synergy turrets are now energy. > Ships have more missile-capable mounts overall. > Given that having projectile weapons in spinal mounts is important to make the AI broadside properly, this should eliminate pitfalls new users fall into. . All broadsider ships' Omni shields now have variable arcs, they get wider when pointed to the side and narrower to the front to catch fewer unnecessary shots. - Harmony destroyer: . System switched to Plasma Jets from Plasma Burn. - Grace destroyer: . Speed increased to 90 from 70. . Deployment/Maintenance cost increased to 13 supplies from 11. - Communion carrier: . Speed increased to 50 from 35. - Beatitude cruiser: . Speed increased to 65 from 50. - Elevation cruiser: . Speed increased to 75 from 65. - Revelation cruiser: . Shield changed to a Front bubble, from a 300 degrees Omni. . Now has built-in Accelerated Shields. - Discernment super-carrier: . System switched to Coordinated Engagement (+30CR to nearby ships) from Acausal Disruptor, . Deployment/Maintenance cost increased to 60 supplies from 50. - Choir Emitter: . Damage per shot increased to 25 from 10 (125 dps from 50) . EMP per shot increased to 80 from 40 (400 dps from 200) > This won't change much it's efficiency against missiles since most of the effect is scripted, but it might make it better than soaked porridge vs fighters. - Recital Deliverer: . Base fire-rate increased to 240 rpm from 120. Maximum fire-rate unchanged. - Litany Thrower: . Proj speed increased to 400 from 300. . Fires in bursts of 3 instead of having 6 ammo with regen. > Might be worse in player hands, but should work a lot better with the AI. - Eschewal Projector: . Now has a constant turn rate while firing or not. . Proj speed increased to 450 from 400. - Echoes Caster: . No longer affects friendly missiles. > Kind of necessary now with all the new missile mounts. - Calling Scatterer: . Proj speed increased to 350 from 300. - Incantation Horn: . Proj speed increased to 300 from 225. BUGFIXES/IMPROVEMENTS: - Xeno-warfare hullmod is now displayed to the top of all built-in hullmods 0.93 BALANCING: - Recital Deliverer: . Damage per shot decreased to 45 Energy damage from 60, flux reduced accordingly. . Rate of fire increases more rapidly to reach its full potential in 10 shots from 20. (4.5s of sustained fire from 5.6s) . Stat-card clarified. - Litany Thrower: . Burst firepower lowered to 600dps from 750. . Sustained firepower raised to 150dps from 75. - Eschewal Projector: . Range increased to 900 from 850. . Now fires in bursts of two shots. . Speed dampening effect now fixed to 25% from 0/20/40/60/80% depending on target size. (similar to cruiser effect if both projectiles connect) - Incantation Horn: . Range increased to 1000 from 900. . Firerate increased to 20 rpm from 17. - Sempiternal Repeater: Turn rate increased by 50% but added tag to not benefit from the idle turn boost. - Echoes Caster: Turn rate increased by 100% but added tag to not benefit from the idle turn boost. - Fervor-wing gunship: . Now only has a single Recital Repeater on a 360deg turret instead of two in 180deg turrets. . The fighters will now try to maintain some range off of their target's PD weapons instead of rushing in. - Communion-class carrier: System changed to Active flares from Long Range Fighters. - Felicity-class carrier: System changed to Sensor Drones from Entropy Amplifier. - Discernment-class carrier: System changed to Quantum Disruptor from Interdictor Array. - Attitude Jets system: Increased the speed boost to 50 from 25. - Commisioned Crew: . Removed the drawback of Alliance Conservation Methods. . Effect is now -15% or -4 supplies per month (whichever is smaller) instead of -25% or -2. BUGFIXES/IMPROVEMENTS: - Fixed ORA system spawning in Nexerelin random mode. - Calling Scatterer no longer uses its secondary PD function while phased. - Added the new Fury-class to ORA's spawn tables. - System's blue giant stars are now proper blue giants. - Solid State Capacitor system description adjusted to better reflect the effect. - Externalized a couple of strings that were missing. - Added missing fighter weapons descriptions. 0.92 Barebone 0.95a compatibility update 0.91 NEW CONTENT: - Added Incantation Horn large artillery: . 900 range energy weapon that packs a massive punch, . Abysmal fire-rate, . Laughable projectile speed, . Storm-trooper level of accuracy. BALANCING: - Sanctuary-class destroyer: . Flux capacity reduced to 6000 from 6500, . Flux dissipation reduced to 300 from 350, . Supplies/month - supplies/deploy raised to 11 from 10. - Litany Thrower flux efficiency improved to 1.0 f/dmg from 1.2. - Harmony-class destroyer: . Mount types shuffled around, . OPs raised to 110 from 100. BUGFIXES/IMPROVEMENTS: - FINALLY fixed the weapon availability issue in ORA markets. - Valis' binary star now properly show up in the planet list. - Fixed Bliss-class frigate miss-aligned mounts. - Fixed Discernment-class carrier weapon render order. 0.90 pre tournament version NEW CONTENT: - New interaction music courtesy of Mesotronik. - Many new skin packs available as stand-alone downloads. BALANCING: - Sempiternal Repeater chargeup shortened to 0.5s from 1.2. - Awareness fighter speed increased to 130 from 120. - Fervor fighter speed increased to 140 from 130. BUGFIXES/IMPROVEMENTS: - Elevation-class' troublesome COMBAT CARRIER tags removed. - Eschewal (slow) is now a medium fighter weapon (no longer affected by the built-in IPDAI). - Fixed some outdated weapon stat cards information. - Solid State Capacitors system now has a proper custom AI and is no longer tied to shields. - Fixed Harmony-class' miss-placed ship center. 0.89 post tournament patch Added support for Industrial Evolution NEW CONTENT: - Awareness-wing: . Assault bomber. . 2 crafts per wing. . Launches 5 Calling shots each, for 5x500 Energy damage. BALANCING: - Choir emitter no longer creates EMP arcs on hits, firerate and raw EMP damage slightly increased. - Fervor-wing gunship: . Choir emitters replaced with Recital Deliverers + IPDAI. . Litany Thrower replaced with Eschewal Projector (half firerate) - Enlightenment-class deployment/maintenance costs raised to 55 from 45. - Invocation Launcher: . Tracking weakened. . Shockwave propagates to the front of the projectile instead of directly toward the target. - Allure bomber wing: . OP cost raised to 30 from 25. . Bomb payload doubled. - Ascension-class frigate: . System is now a proximity-based time dilation, has a higher ceiling but scale more linearly with the number of enemies in range. . Weapon arcs and types tweaked. . OP reduced to 50 from 55. . Deployment cost increased to 12 from 8. - Commissioned Crew hullmod now reduces the maintenance cost by 25% from 10, but is capped at 2 supplies per month per ship. BUGFIXES/IMPROVEMENTS: - ORA markets should provide a lot more of their weapons and fighters. - All normal maps have been redone, some maps that had minimal benefits have been removed to very slightly lower the VRAM load. - Minor description tweaks. 0.88 BALANCING: - Prayer Sender: . Range reduced to 800 from 1000. - Invocation Launcher: . Reduced armor penetration. - Newtonian Slinging: . Buffed duration, range and effect by 25% BUGFIXES/IMPROVEMENTS: - Calling Scatterer: . Hopefully fixed a very rare crash when the target gets destroyed the same frame as the weapon is firing. - Alternate skin pack now provided as an Addon mod, and now includes weapons. - Externalized all strings to facilitate the work of translators 0.87 - Added Starship Legend compatibility. - Added Ruthless Sector compatibility. - Added New Beginnings compatibility. - Added Vayra Sector compatibility. - Added Commissioned Crew compatibility. - Improved Nexerelin integration. - Added market music, courtesy of Tomatopaste. BUGFIXES/IMPROVEMENTS: - Economy slightly reduced in regard to other larger factions. - Added a few custom portraits. 0.86 BALANCING: - ORA blueprint packages prices lowered to vanilla levels. - Ascension-class Newton Slinger system effect significantly stronger. - Invocation Launcher EMP damage raised to 2500 from 1000. - Eschewal Projector flux to fire lowered to 360 from 500 (0.9 f/dmg from 1.25). - Calling Scatterer: . Range increased to 900 from 700. . Projectiles slightly faster. . Projectiles slightly harder to shoot down. . Sustained fire-rate doubled (1000 dps from 500). - Sempiternal Repeater: . Initial flux/shot reduced to 66 from 75, maximum flux per shot now 200 (1 f/dmg). . Accuracy slightly improved - Elevation-class cruiser system changed to Micro Burn from High Energy Focus. - Revelation-class cruiser OP amount raised to 170 from 150. - Beatitude-class cruiser OP amount raised to 195 from 180. - Enlightenment-class battleship: . Hull points raised to 20000 from 16000. . Flux dissipation raised to 1400 from 1200. . Flux capacity raised to 30000 from 22500. - Recital Deliverer now less accurate during sustained bursts. BUGFIXES/IMPROVEMENTS: - Added New Beginnings compatibility. - Shuffled around the systems, added a bit more content to them for a more dynamic experience. 0.85 BALANCING: - Ship prices raised to 0.9.1 levels, some fleet points and deployment costs reductions. - Choir Emitter flux per shot lowered to 15 (83 fps) from 25 (139 fps). - Solid State capacitors: . Conversion rate improved to 1/3 soft flux to hard flux, from 1/2. . Cooldown raised to 18s from 15. - Recital Deliverer: . Ammo limitation removed. . Firerate increases slightly faster. . Damage per shot reduced to 60 from 67. - Prayer Sender: . Range reduced to 1000 from 1500. . No longer collides with allies but the autofire AI won't use it that way. . Minimal salvo set to 5. - Changed many mounts to Synergy from Energy. BUGFIXES/IMPROVEMENTS: - Variants optimized for AI use. - Fleet compositions adjusted for a tougher end-game challenge. - Ascension frigate now much more available for everyone. - Adjusted Industries. 0.84 - Added Vesperon Combine compatibility - Added Prayer Sender medium missile: A reloading Energy rocket launcher. BALANCING: - All weapons prices adjusted to match 0.9 vanilla values. 0.83 - Updated compatibility with Nexerelin. BALANCING: - Fighter changes: . All fighters get the "no_weapon_flux" hullmod like vanilla, flux stats adjusted accordingly. . Fervor gunship shield nerf. . Wisdom interceptor hull buff. BUGFIXES/IMPROVEMENTS: - Added spaceport to Lu'men station. - Downgraded Marble's nanoforge to corrupted from pristine. - Added missing turn rate information to the Calling Scatterer. - Shuffled some blueprints, neither BP package contains any capital ship like vanilla. - Deactivated the "material maps" for GraphicLib, that had only a minor visual impact but significantly increased VRam usage. 0.82 BUGFIXES/IMPROVEMENTS: - Changed the faction colors for something farther from the League's gold. - Fixed Calling Scatterer secondary PD firing at nothing. 0.81 rc2: Removed Lu'men trade restrictions entirely due to infrequent bug BUGFIXES/IMPROVEMENTS: - Proper running economy and planet conditions. - Updated interaction dialogs. - Added proper Commission dialog. - Added second and rarer blueprint package. - Added individual ship wing and weapon blueprints. 0.80 rc2: Fixed AM bomber CTD. rc3: Fixed Calling Scatterer flux issue. rc4: Fixed Lu'men interaction. Barebone 0.9.0 compatibility update.
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