Earliest compatible version: 0.92
Always DELETE the old version before extracting the new one
Having problems running mods? Visit the
Welcome to the Outer Rim Alliance, a growing force of good in these dire times. One of the few groups, if not the only one, able to reverse the spiral of destruction that plagued our Sector since the Great Collapse. Let go of your worldly possessions, give them to the Alliance and in exchange we will give you a purpose. Become an agent of reconstruction rather than destruction, and strive to build a better world, together.
When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. A strong-willed but open pact between worlds that don’t see a future for themselves among the other warring factions. The greater good prevails in the Alliance, sometimes at the cost of displacing the entire worlds population. But everyone in the Alliance is bound by the same purpose, and the alliance has a purpose for everyone.
This is a high-tech faction almost entirely composed of broadsider ships. As high tech ships, they mostly rely on energy weapons with a few missiles sprinkled here and there. They favor deliberate fleet tactics, using their numerous weapon emplacements to pummel their enemies with long-range artillery fire, with a few high damage short-range guns to fend off those that managed to get close. Somewhat slow by nature, they usually rely on dense formations of cruisers with heavy fighter support to keep the enemy at range. While not the flashiest, those ships are reliable and dependable.
On the campaign layer, the Outer Rim Alliance occupies a large cluster of systems with a solid industrial base and a rich history to discover.
Customize your fleet using one of those alternative skin pack mods. Only activate one in the launcher along with the main mod, you can swap them as often as you want without issue. You can also easily make your own skins using these resources.
Additionally if you would enjoy playing with a custom paintjob, I also take commissions for a reasonable rate. PM me for more details.
Also, I think they look super cute!
Second from left kinda looks like a flying space carpet
Omgomgomgomg, FINALLY AI FRIENDLY BROADSIDE SHIPS!
Thanks for this, love some broadsides
With most loadouts they behave from okay to incredibly well (way better than I can to say the least) in AI control, but you can still make it derp with a few. Do take a look at the default loadouts if you are having troubles, but overall get ready for some awesome fleet action and bullet-hell spam!
Woa, nice style, getting somewhat of a persian vibe here from the paintjobs.
Actually I went for a Art-Nouveau style of ornaments. Something fitting both their origin, and the “rebuild” theme of the faction. Persian ornaments are usually very intricate and plays a lot more with symmetries and geometric patterns. I did consider using something like that at first but it seemed too heavy handed and hard to pull off on small ships. Could be an IBB skin though… ^^
Really nice ships! More subtly creepy in terms of faction lore too, rather than the usual anvil to the face.
Yeah, in the sea of Bad-but-not-too-bad faction I figured there was some more space between Good-but-not-too-good factions, next to Shadowyard Reconstruction Authority and the Luddic Church.
Very elegant ship design, looks very interesting. Once I get done with some of my projects, I’ll be sure to check this out – I gotta get back into Starsector as some point.
O.O and I was wondering if the ship you were giving an example about broadside attack would appear in your mods.. now a whole bunch of them appeared!!!! I love the squarish and really solid and tough looking design! This is really awesome
Thanks, I hope you’ll enjoy them.
Regarding an IBB bounty ship, it should be two of the capitals strapped together :p
It must get integrated to dynasector first though… Should it be, I’m thinking more about a super-carrier version of the Enlightenment. Loses two large weapons, but gets four flight decks. Something like that
First update with some balance changes: the Enlightenment almost didn’t changed but the other ships were buffed in term of shield and flux stats, the smaller they are the larger the relative boost. In addition to that the patch introduces three missions about the Camillia crisis mentioned in the lore, and a new weapon:
This update shouldn’t break your save.