
Good but will you add more weapons and fighter wings?
Not working on anything currently bc i want to actually play the game but maybe in the future
Not working on anything currently bc i want to actually play the game but maybe in the future
Welcome to the modding club.
“I want to play the game”. Starts a new playthrough. “Oh, this would be a cool mod idea”. Plays 60 more seconds. “I can make it work like this”. 5 more seconds. “Need to try it out.” Alt+F4, fire up IDE spend next few days coding.
Pray for salvation, for this will become your routine. I haven’t finished GA questline or get spoiler ship since 0.95a dropped
Not working on anything currently bc i want to actually play the game but maybe in the future
Welcome to the modding club.
“I want to play the game”. Starts a new playthrough. “Oh, this would be a cool mod idea”. Plays 60 more seconds. “I can make it work like this”. 5 more seconds. “Need to try it out.” Alt+F4, fire up IDE spend next few days coding.
Pray for salvation, for this will become your routine. I haven’t finished GA questline or get spoiler ship since 0.95a dropped
Oh, i already got plenty ideas for another mod long before i finished this one. The temptation to start a bigger mod immediately after this one is strong
I Reworked the Pike quite a bit and also did some work on the Crossbow.
Apart from that this Update mostly focuses on Changes to Price and Usage by AI fleets
On Linux, this mod fails to load resources from graphics/weapons/Shotguns because it is looking for resources in the path graphics/weapons/shotguns (Shotguns -> shotguns). Renaming the directory to use lower-case “shotguns” fixes the issue.
noted, will fix next update, although that will probably be a while