Version 1.2.0c– Tweaked some engines on Vanquisher(LG) to activate secondary engines like burn drive/maneuvering jets
– Buffed Ingress(LG) OP from 260 to 280
– Changed Conduit Shroud mechanics; now also reduces damage somewhat against energy weapons but will halve flux dissipation while active
– Fixed a duplicated text for Capacitor Discharge
– Fixed description for Capacitor Discharge
– Fixed an issue where Lucanus’ rank and post weren’t being shown properly
Version 1.2.0b
– Added ability to buy lobster plushies for Sierra…infinitely
– Fixed issue with Bifrost Armada duplicating itself
– Added occasional random text advertising Volturnian Museum that can appear in bars
Version 1.2.0a
– Removed redundant conditions from markets(Industrial/Rural/Urbanised Polity) + toned down on liberal use of Frontier/Outpost conditions
– Added ship variants to title screen showcase and simulation screen
– Added reduced explosion hullmod to Exult’s shield module
– Removed refire time from Annihlator Rocket Shoal(this makes it fire rockets at a faster rate)
– Reduced Mining Pod LG’s price to 1 credit so people can’t cheese selling it off
– Reduced Lobster Pod’s price to 500,000 credits base(was 1,000,000 credits base)
– Added crossmod compatibility for HMI on “Curiosity caught the pheonix”
– Fixed Annihlator Rocket Shoal having 4 OP for whatever reason
Version 1.2.0
– Added a bunch of ships to the Diktat
– Laticlavus, support destroyer with missiles
– Laticlavus(LG), because large energy is cool
– Mynah, fast point capper frigate
– Mynah(LG), NYOOOOM
– Vanquisher, a sturdy dominator ripoff
– Vanquisher(LG), virgin PD vs chad all frontal hardpoints
– Voyager, bigilance complete with actual lance
– Exult, cursed 4 bay carrier
– Starliner(LG), its just a mining barge mom
– Ingress(LG), Andrada’s ripoff hammer
– Added a few fighters to the Diktat
– Woodpecker, hammer those shields
– Langusta, Homarus’ cousin born on the sunny side of Sindria
– Added a few weapons
– Incisor MRM, fast, cheap, fragile, weak and plentiful kinetic missiles
– PD Scatterblaster, energy Vulcan
– Tactical Superlaser, 5x the damage, 5x the flux rate, 1.5x the range, 5x the disappointment
– Cruor Driver, Heavy Mauler’s big bro
– Added SOTF crossmod interaction
– Added Shadowyards crossmod description changes
– Added PAGSM crossmod interaction if you find the funny secret system
– Added a secret bar interaction on Sindria if you somehow get there without a transponder
– Updated Nephrops and Metanephrops sprites courtesy of SirLucanus from unofficial SS discord
– Changed some fighter descriptions
Version 1.1.1g
– Fixed NPE if you tried to steal Drakon’s Orbital Fusion Lamp on Fortress Mode
– Fixed an issue where Opis Mining Platform’s lore interaction could be seen without turning transponder off
– Fixed an issue where DE added fleets failed to actually defend due to rep issue(*** lions guard and being useless due to no rep link with diktat)
Version 1.1.1f
– Fixed crash regarding Drakon on using Nex Random Sector
– Fixed issue where Ryzan NPCs failed to spawn in
– Fixed issue where Drakon did not have a nascent gravity well
– Updated condition image for Megafauna Attacks
Version 1.1.1e
– Removed Nexerelin requirement
– Minor changes to descriptions
– More descriptions.csv easter eggs
– Added a size 2 market to Salus L4 jump point called “Phrygian Immigration Checkpoint”
– Gave name and desc to Volturn’s station
– Added more tips to menu
– Added a boolean in settings that allows you to enable “Diktat Enhancement Fortress Mode” when starting a new save. Features of
Diktat Enhancement Fortress Mode include:
– Removing Diktat markets from Andor and transitioning them to Askonia-based substitutes
– Drakon changed to Terran Eccentric, new condition added, Orbital Fusion Lamp added
– Cruor gets a station which is named and has a unique sprite
– Volturn’s orbital station converted to battlestation
– Some description changes to fit new lore
Version 1.1.1d
– Just a hotfix for a bug that replaced Ragnar-Valhalla Logistical Hub with L4 Asgard Complex
Version 1.1.1c
– Minor changes to interaction to fix clash with vanilla lore
– Minor change to Salus Siphon Platform’s description
– Added tips to main menu – just a documentation since I forgot to last update
– Added a boolean in settings that allows you to enable “Diktat Enhancement Lite” when starting a new save. Features of Diktat
Enhancement Lite include:
– Removing Andor and all added DE markets outside of Askonia
– Removing Biofactory Embryo from Volturn, Mantle Bore from Cruor
– Removing Megafauna Attacks from Volturn
– Removing Patriotic Fervour from all Diktat markets
– Removing Salvaged Domain-Era Orbital Works from Sindria
– Removing SP Improvement from Sindria’s Fuel Production
Version 1.1.1b
– Added unique bar descriptions for many Diktat planets
– Fixed an issue where Bretasinge and Bretais weren’t considered drone fighters
– Added bar interaction in Diktat bars if the player has a Radiant class battleship
– Added secret lore-based bar interaction in one of DE’s added markets
– Myriad description changes
Version 1.1.1a
– Tweaked the “The Lion’s Maw” mission because it was too easy
– Edited the description of the Metanephrop’s claws due to typos
– Added a funky Easter egg in descriptions.csv
Version 1.1.1
– Added LG variants to all 3 DE-added fighters
– Added the Nephrops Lobster Mech(PAGSM: Metanephrops Lobster Mech) and its LG equivalent the Homarus Battlemech
– Added a few missions in menu
– Removed Volturn’s Patriotic Fervor and replaced it with something else
– Added a function to remove non-Diktat elements from spawning in new game
Version 1.1.0
– Added a secret system outside the core worlds
– Added three new fighters to the Diktat, the Flurry Heavy Bomber, the Bretasinge Defense Drone and the Bretais Support Drone
– Added a museum interaction to Volturn
– Added 2 special NPCs to Ryzan Supercomplex
– Added minor special dialogue to the admin at Midgard
– Added a special hullmod called Lobster Pods that greatly increases ground support strength for a high credit and OP cost, is also non-building
– Changed Diktat fighter composition; they will now prioritize exclusively cheap interceptors/drones like Talon/Thunder or support fighters like Xyphos, with the only exceptions being DE-added fighters; Lion’s Guard roster features more usage of conventional bombers/heavy fighters
– Fixed an ID issue with some ships in DE fleets while PAGSM is enabled
– Fixed a few market text flavour incompatibility issues with PAGSM
– Fixed an issue where market flavour text was not compatible with PAGSM
– Cleaned up useless/redundant files and code in the mod file
Version 1.0.9
– Fixed an issue where DE-spawned special fleets spawned without officers
– Fixed an issue where the PAGSM description for Ryzan Supercomplex was not being used when PAGSM was enabled
– Reduced the size of the Andoran Belt asteroid field
– Tweaked hull frequency and known hull stats of the Diktat
– Updates to PAGSM compatibility(mostly the ever-expanding title of Andrada and compatibility with the DE fleets)
Version 1.0.8
– Adds 3 special fleets, The Pride of The Executor(over Sindria), The Lion’s Cubs(over Ryzan Supercomplex) and the Bifrost Armada(over Midgard). These fleets are often extremely tough, some of them use specially curated autofits that make them extra tough.
Version 1.0.7
– Added a new planet modifier to core Diktat planets called Patriotic Fervor(and its PAGSM counterpart Company Loyalty)
– Added PAGSM compatibility to DE-added planet modifiers
– Changed PAGSM descriptions slightly
– Fixed an issue where Ryzan Supercomplex still partially used its old description when PAGSM was enabled
Version 1.0.6
– Compatibility update with PAGSM, added markets now have different descriptions when PAGSM is used(highly recommended to be used with PAGSM compatibility update for DE)
Version 1.0.5
– Compatibility update to 0.95.1a
– Removed the Andrada interaction because vanilla already has one
Version 1.0.4
– Added Midgard and Asgard Orbital Complexes
Version 1.0.3
– Added L4/L5 asteroids to Ryzan, Bardonia and Erreichen
– Moved Andoran Gate and Stable Points to L4/5 locations
– Added a new jump point in Bardonia’s L4
– Added a new planet in Bardonia’s L5
– Added Nexerelin dependency
– Added a ring/asteroid belt to Bardonia around Savras
– Changed Parthevia’s orbit to be closer to Drakon
– Fixed an issue where Nortia Drone Command Hub used Erreichen Freeport’s market flavour text
Version 1.0.2
– Made Erreichen’s rings look better
– Moved Erreichen to Andor due to jump point duplication issue
– Added an abandoned station to Nortia’s orbit to replace Erreichen Freeport
– Added special condition to Sindria(Salvaged Domain-Era Orbital Works), replacing Pristine Nanoforge
– Added Fuel Production to Salus Siphon Platform
– Added Vast Ruins and Tech-Mining to Opis Mining Platform
– Added Story Point Improvement to Sindria’s Fuel Production(no more perpetual fuel shortage)
– Replaced Volturn’s Ground Defences with Heavy Batteries
– Added special faction description text for Sindrian Diktat
– Added special market flavor text for Kukayin and Cailleach
– Fixed an issue where mod would crash the game if Nexerelin Random Core Worlds was used(1.0.1b fix)
– Fixed an issue with one of the derelicts around Erreichen Freeport crashing the game(1.0.1a fix)
– Fixed an issue where Sindria’s battlestation would remain as a structure on Sindria, causing combat issues and overlapping ground defence/stability stats
Version 1.0.1
– Added 4 new markets, 2 new planets to various core worlds, all intended to be TT colonies that changed hands after the Second AI War(Khuno, Itztlacoliuqui, Kukayin, Cailleach, Bheur, Aisoyimstan)
– Added a new giant planet to the outer Askonia system
* Added a new abandoned station around said planet(Erreichen Freeport) and some wrecks
– Added unique market text to Sindria
– Changes to existing TriTach markets(Eochu Bres, Culann)
* Added Cryoarithmetic Engine, Catalytic Core to Culann
* Added Biofactory Embryo, Soil Nanites to Eochu Bres
* Added unique market text to Eochu Bres
– Added a barebones interaction for Andrada
– Added unique faction relationship level descriptors for the Diktat
– Fixes for way-too-fast orbits of Vermillion and Bardonia’s ring