

Vanilla compatible. Latest Version 1.03.40b
New Ship,
New Drones,
Added a bunch of descriptions,
Still left that blasted Grav Blaster in there!
Start a new savegame as I’ve changed ship ID’s which will brick saves using the old version.
Enjoy.
Was just about to start my last Sector run of the year.
Combine it is.
Be blessed by Ludd for your holiday spirit and merry everything.
Switching back to version 1.01.10 fixed it.
Edit: … unless, having read the last update post, it requires a new game. I am dumb, apparently.
-nice midline fillers and alternatives
-set of (maybe overpowered ?) pulse lasers – pewpews get even pewpewer
-lore-breaking Explorarium. Those ships … What are they doing here anyway ? isn’t that supposed to be someone else’s turf ?
-no drawback to their hullmod feels strange
For now i’d say without Explorarium it would be a no-brainer yes. With a slight nerf on top. As it stands now I’m not sure. Anyway, thanks for showing me your Koc. I was starved for puns since the other modder stopped waving his TianDong around.
Okay, so, does this mod add “Explorarium” to Chitagupta in the Naraka system? Because if so, that’s a hilariously major conflict with Iron Shell that wasn’t listed at all, which would be appreciated for future reference.
Yeah, I’m getting a “0 Markets” with Iron Shell too…
Added a ShuttleKoC (Kite) two new hullmods and removed the Explorarium (No more conflicts with Iron Shell). You’ll also need a new game…
Also tweaked colony settings, I may or may not have borked them in the previous release. Can’t remember.
See OP for link:
Quick feedback after a healthy dose of sectoring :
-nice midline fillers and alternatives
-set of (maybe overpowered ?) pulse lasers – pewpews get even pewpewer
-lore-breaking Explorarium. Those ships … What are they doing here anyway ? isn’t that supposed to be someone else’s turf ?
-no drawback to their hullmod feels strangeFor now i’d say without Explorarium it would be a no-brainer yes. With a slight nerf on top. As it stands now I’m not sure. Anyway, thanks for showing me your Koc. I was starved for puns since the other modder stopped waving his TianDong around.
I’m glad you like the KoC… Feedback on your feedback:
– Glad you liked the ships.
– The X-Pulses have the lowest DPS of the pewpewers so you can pewpew with impunity.
– Rejoice! The Explo have been vanquished from the sector.
– If it makes you feel better the stats of the Valhalla, TPC/Large/Carrier are the same as the base Valkyrie, so they’re under performers to begin with.
Is the download Link for this broken or is it just me?
Just checked and it’s working from PC and mobile.
You had me worried for a second that nobody that was going to get chance to play with the KoC.
-Your frigates are awesome. And look kind of like the trains from Sunless Skies. Which is awesomer even. I used to be a Lasher spammer, then I took a Munin to the knee. Now I’m Muning my way to victory.
-I misjudged your pewpews. They are just about right. 700 range pulser seemed overkill but no. You know your stuff.
-Fare thee well Explorarium. You’ll be sorely not missed.
-The Gungnir (probably spelled that wrong) is also cheap to use, efficient and looks neat. Go spam !
-If I understand correctly the no-drawback hullmod in fact compensates for the relative low perfs of your ships and makes them just right. That is how it feels anyway.
If I had to summarize : adds flavor to the boring Hegemony, nothing lore breaking (no anime, no useless or overpowered buildings or hullmods) and adds good cheap midline alternatives which are easy to put to good use. All this makes it very vanilla friendly for a purist. Even works in the first few games, before you really start unleashing all the mods.
All in all this is another essential ingredient to my Sector Salad. And it got me curious to try your reskin mods L&L and KN. You’ll probably hear from that too … some day. Thanks for all your work.
Oh and one last thing. I don’t like Koc in general. I just like your Koc. (You walked right into that one).
Also, your mod seem very cool.
Hello, the download link didn’t work for me.
Also, your mod seem very cool.
Hmmm, interesting, just checked and the link still works for me.
Regardless I’ve updated the KoC and changed the links, included an alternative link for the old filehost I was using. Let me know how you get on.
Changes:
Updated/removed/added wings
Changed starting ships
Minor stat and description changes
For those on the old version you’ll need to start a new game.