
–Requires
ApproLight-
(at least v0.8.6-RC1)
-Download-
-ApproLight Plus 0.3.9RC1-
The additional mod of ApproLight.
It mainly consists of some new AL ships and contents of:
![]() Appro-Light Modification | ![]() Knights Arbiter |
![]() Ancient Secrets | ![]() Primus Arborea |
It can be added in the middle of the game, but can’t be removed after that.





What is this mod?
There are extra ships, weapons that have a bit different style from the original ApproLight. As an extension of ApproLight, it provides not only ships but also a special enemy like remnants: Knight Arbiter.
Why you want to add this?
If you want to experience more ApproLight-style ships and a special enemy, just add this.
Ancient Secrets: Hegemony-like
Appro-Light Modification: High cost and well-modified AL ships
Primus Arborea: Flux improved and armor nerfed AL modifications
Knights Arbiter: High-tech enemy, you could get the blueprints by destroying their fleets
Changelog

The ship: ‘ AL_master_origin ‘ is not available within the list of AL ships.
I am wondering how I may be able to obtain this particular ship or if it goes by a different name?
Thank you.
Hi there, I would love to use your mod but I’ve noticed there is a big issue:
The ship: ‘ AL_master_origin ‘ is not available within the list of AL ships.
I am wondering how I may be able to obtain this particular ship or if it goes by a different name?
Thank you.
The sprite is not in use now.
Unfortunately I get a CTD when fighting the new Master ship (the Conquest reskin, 2nd from the left).
This is the error message from the log:
164918 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain – java.lang.RuntimeException: Texture [AL_master_effect_2] from category [effects] not found
java.lang.RuntimeException: Texture [AL_master_effect_2] from category [effects] not found
at com.fs.starfarer.settings.StarfarerSettings.o00000(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings.class(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.getSprite(Unknown Source)
at data.shipsystems.scripts.AL_DarkPraiseStats.apply(AL_DarkPraiseStats.java:53)
at com.fs.starfarer.combat.systems.F.advance(Unknown Source)
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Any ideas on how I could fix this issue?
304567 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain – java.lang.RuntimeException: Texture [AL_master_effect_2] from category [effects] not found
java.lang.RuntimeException: Texture [AL_master_effect_2] from category [effects] not found
at com.fs.starfarer.settings.StarfarerSettings.o00000(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings.class(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.getSprite(Unknown Source)
at data.shipsystems.scripts.AL_DarkPraiseStats.apply(AL_DarkPraiseStats.java:53)
at com.fs.starfarer.combat.systems.F.advance(Unknown Source)
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
copy the 3 missing lines (AL_master_effect_0..2) from data/config/settings_ENG.json to data/config/settings.json
Hey, love the new ships.
Unfortunately I get a CTD when fighting the new Master ship (the Conquest reskin, 2nd from the left).
This is the error message from the log:164918 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain – java.lang.RuntimeException: Texture [AL_master_effect_2] from category [effects] not found
java.lang.RuntimeException: Texture [AL_master_effect_2] from category [effects] not found
at com.fs.starfarer.settings.StarfarerSettings.o00000(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings.class(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.getSprite(Unknown Source)
at data.shipsystems.scripts.AL_DarkPraiseStats.apply(AL_DarkPraiseStats.java:53)
at com.fs.starfarer.combat.systems.F.advance(Unknown Source)
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)Any ideas on how I could fix this issue?
same problems here
304567 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain – java.lang.RuntimeException: Texture [AL_master_effect_2] from category [effects] not found
java.lang.RuntimeException: Texture [AL_master_effect_2] from category [effects] not found
at com.fs.starfarer.settings.StarfarerSettings.o00000(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings.class(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.getSprite(Unknown Source)
at data.shipsystems.scripts.AL_DarkPraiseStats.apply(AL_DarkPraiseStats.java:53)
at com.fs.starfarer.combat.systems.F.advance(Unknown Source)
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
I did a hotfix, redownload it and try

It’s always either “AL_master_effect_2” or “AL_master_effect_1” that’s causing it.
The question marks on this description (blade of cleaving fire) seems to be a typo, unless there’s something else hidden on that weapon
EDIT: All the knights’ variant names are not translated, and as such also appear as “?”, so the above is most likely a translation error as well.